Solomon Islands X has been updated to v0.61! This release has focused on updating the OSM Vector data for many areas, greatly improving shoreline detail, as well as adding Roads, Streams, and Trails data back to many of […]
Suavanao Airport, Solomon Islands has been updated to v1.2.4. This update adds support for P3Dv5, makes a handful of improvements to the scenery and fixes an issue relating to SODE.
What’s new in v1.13?
- Added support for P3Dv5!
- Added water poly […]
Kaghau Airport, Solomon Islands has been updated to v1.13. This update adds support for P3Dv5, addresses a few issues, and makes a handful of improvements to the scenery.
Most notably, all building models have been updated to include Specular and Bump […]
Solomon Islands X has been updated to v0.60! This new update adds support for P3Dv5, three new photoreal coverage areas, and comes with many fixes and improvements. An installer issue was also corrected for users of P3Dv4 (More […]
Solomon Islands X has been a side project over the last 8 months as I have been putting a lot of my development time into the ongoing Alaska back country airstrips scenery. However, in […]
It has been a long 7 months since SolX has seen it’s last update, but I believe this update will be well worth the wait. v0.58 not only reintroduces roads for the entire island of Guadalcanal, but also […]
Solomon Islands X – v0.57 Update Now Available for FSX and P3D!
A few months ago, it dawned on me that Solomon Islands X has been in production since 2014. With today being the first day of 2019, that means that […]
Solomon Islands X – v0.56 Update Now Available for FSX and P3D!
SolX has been updated to v0.56. This update fixes a couple issues that came about in v0.55 as well as patches a few holes in the mesh data.
I was not […]
Solomon Islands X – v0.55 Update Now Available for FSX and P3D!
Solomon Islands X has been updated to v0.55. This new update has focused mainly on improving the vector and water body data across the entire region.
What’s new in v0.55?
- Fixed LandClass […]
AGGV Suavanao has been updated to v1.2.3. This new version fixes an issue with Prepar3D v4 native support for SODE handled features, removes hut footprints from the photoreal, and makes a few other changes.
What’s new in v1.2.3?
- SODE XML Updates