MSFS20 Montana Creek | v1.1.0

This rendition of Montana Creek is part of my series [...]

This rendition of Montana Creek is part of my series of lite releases for MSFS 2020. These releases aren’t extremely feature rich, but are meant to be an improvement over what the simulator currently offers, usually created to fix problematic airport issues or design.

Montana Creek is a private airstrip located 14.5 NM South of the town of Talkeetna, Alaska. The airstrip is located in a marsh field, with the runway being surrounded on all sides by trees, except for on the North end, which is cleared.

The airstrip has been completely reworked from the ground-up, making numerous improvements to the airstrip and the general area surrounding it. In stock MSFS, the runway was unrealistically displayed in a hole, which has now been corrected to match the surrounding terrain. The runway has not been flattened, so elevations still vary slightly down it’s length. Furthermore, a handful of fields in the surrounding area have also been retouched, drastically improving tree placement, which was originally way too dense, crowding out most of the fields. Some water features have also been reworked or had water added to them, if it was nonexistent in stock MSFS.

Features

  • Rebuilt from the ground-up!
  • Corrected runway elevations.
  • Overhauled tree placement near the airstrip.
  • Adds water to and corrects several water features in the area.
  • Adds a handful of (default) clutter models around the area.

This scenery requires the following library to function correctly:
Emerald Object Library (MSFS 2020)

Supported Sim(s)
MSFS (2020)

Format
Zip

File Size
153 KB (Compressed), 176 KB (Uncompressed)

August 11, 2025 | v1.1.0

  • Adjusted position of runway, models, water, and autogen vegetation to align with updated aerial imagery.
  • Fixed exclude for road overlays causing missing autogen trees in 2024.
  • Removed several terraforming, vegetation, & water polys that were no longer needed.

 


November 30, 2022 | v1.0.4

  • Added a windsock.
  • Changed package (folder) name to match recommended format (The same format my newer releases use).
  • Changed parking windbreak from buildings to shipping containers.
  • Corrected some polygons which were using outdated methods.
  • Everything merged into a single BGL.
  • Removed a missing default library object.
  • Shortened grass on and around the runway.

 


November 18, 2021 | v1.0.3

  • Fixed taxi point/path issues (SU7 requirement).

 


October 20, 2021 | v1.0.2

  • Fixed the missing building in the nearby storage lot.

 


September 9, 2021 | v1.0.1

  • Added terraforming to a nearby pond.
  • Removed some stray trees.

 


January 6, 2021 | v1.0.0

  • Initial Release