MSFS20 Forwood Farm | v1.2.5

This product is Forward Compatible with (although, not designed for) MSFS 2024.

Also Available on the MSFS Marketplace for PC & Xbox!

Get Forwood Farm When You Purchase The Got Friends Wilga!

Forwood Farm is included in every purchase of the Got Friends Wilga. // The version offered here is a stand-alone copy for those who may not be interested in the Wilga!

#buygotfriends

Forwood Farm (EGH2) is a quiet farm airstrip in the countryside of East Retford in the UK. The airstrip is a popular Caravanner location with miles of trails to explore and is also home to towplanes.uk which operates the PZL Wilga 35A G-BUNC offering towing services from banners to gliders around the UK.

This scenery has been created in partnership with Got Friends who traveled to Forwood Farm to record sounds from G-BUNC for their Wilga addon. Mykrode and 270inc played a huge role in the modeling and texturing of assets for this project.

Forwood Farm has been brought to life in incredible detail, using nearly all custom libraries which have been directly integrated into the package, requiring no dependencies. This is a rarity of Emerald Scenery Design addons and will not become the norm, but due to the collaborative nature of this package, and the fact that it has also been bundled with the Got Friends Wilga, it needed to be stand-alone!

Features

  • 30cm/px custom ground textures.
    Corrected and color-matched to the surrounding terrain.
  • 1m/px hand-corrected Digital Elevation Model.
  • Nearly 100 custom objects and buildings.
    Up to 4k resolution PBR textures.
  • Custom vegetation.
    Including 3D Trees, 3D garden shrubs, vines, flowers & ground cover.
  • Animated Hangar door.
    User triggerable!
  • Includes the nearby Solar Field.
    Compatible with Mamudesign’s Powerlines and Solar Farms addon (Marketplace owners, please see NOTAMs tab)!

Dynamic Features

  • Windsocks – Do whatever it is that windsocks do when you are not looking.
  • Rain Puddles – Puddles are only visible when rain is reported in the area.
  • UK-native Butterflies – Butterflies are only visible during their most common times of year (See documentation for more info).
  • Animated Horses – Horses are visible and audible until the ambient temperature reaches 32°F (0°C).
  • Chimney Smoke VFX – Chimney smoke is only visible once temperatures fall to 50°F (10°C) or less.
  • WWISE Sounds! – Horses: see above! Bees can be heard buzzing around the bee hives until temperatures reach 55°F (13°C) or below.

Supported Sim(s)
MSFS (2020)

File Format
zip

File Size
909 MB (Compressed), 1.22 GB (Uncompressed)

October 7, 2025 | v1.2.5
Some files have changed. Please remove the old package to ensure there are no leftovers!

  • Fixed autogen tree biomes not allowing seasonal colors in MSFS 2024.
  • Fixed Wwise sounds being highly dominant in one ear depending on where the emitter is located in 3D space (hard panning).
  • Improved Butterflies: New wing flap animation. Increased path animation speed to better match wings animation.
  • Improved Horses: New custom model to get away from importing Asobo assets. Added LODs. Lowered Wwise sound volume.

 


January 25, 2025 | v1.2.4

  • Fixed hangar door jumping up and down when the floor collision is loaded or unloaded.
  • Fixed hangar door missing an animation, causing it to spawn opened.
  • Improved Chimney Smoke VFX: New smoke texture, tweaked opacity and fade-out.

 


December 13, 2024 | v1.2.3

  • Forward Compatibility Improvements for MSFS 2024: Fixed grass growing through cement in front of the hangar, fixed broken horses, fixed displacement seam in driveway, adjusted driveway ground blending to smooth out displacement bumps and fix grass growing through in some areas.

 


May 25, 2024 | v1.2.2

  • Cleaned up code in Hangar Door WorldScript and various SimObject and Wwise XML files.
  • Fixed texture baking artifact from Hangar Doors being cast onto the cement.
  • Removed unused Alpha channel from multiple building textures to reduce file size and texture memory.
  • Reworked Hangar Door animation.

 


February 16, 2024 | v1.2.1

  • Improvements to FlowerPot_Plant: Reworked LODs, fixed collision scale, fixed shading on last LOD.
  • Improvements to Puddles: Reduced texture resolution (no visual difference, but lower texture memory), rebuilt materials and exported with the latest exporter.
  • Improvements to Windsocks: Reworked LODs, rebuilt materials, optimized animation, improved behavior code.
  • Improvements to Wwise SFX: Streamlined Internal/External view SFX, which are now defined in Wwise instead of XML.

 


August 19, 2023 | v1.2.0

  • Corrected scale of Blue Bucket.
  • Fixed AO banding in Hangar.
  • Fixed backface highlighting on Butterflies.
  • Fixed issue where hangar door may be stuck in the ground or floating under certain conditions.
  • Fixed shading on LOD3 of the Potted Plant.
  • Fixed Z-sorting issue for Chimney Smoke VFX.
  • Improved all airport buildings: Reworked and added new LODs to reduce distance popping on Xbox and overall memory footprint.
  • Improved Brick Pile: Added additional LODs, fixed shading, fixed missing vertex colors on last LOD.
  • Improved Campers: Added additional LODs to reduce distance popping, reworked window glass and emissive materials/textures.
  • Improved multiple clutter models: Added and improved some LODs, further memory optimization, fixed missing material for vertex colors, fixed some shading issues, reduced distance popping on Xbox.
  • Improved Windsock: Added & optimized LODs.
  • Renamed models as some were being mistaken for Emerald Object Library versions.
  • WWISE audio now properly insulates when sitting in the cockpit.

 


May 11, 2023 | v1.1.0

  • Added collisions to multiple clutter models.
  • Added LODs to (those missing them) and aggressively optimized all Forwood models to reduce texture memory.
  • Added UTF-8 encoding to all XML headers to ensure proper encoding for Xbox.
  • Fixed backface highlighting on Chain Fences.
  • Fixed shading for multiple models.
  • Improved texturing for: Bathroom & Portable Building.
  • Improvements to Butterflies: Moved animation code into an XML Include (reduces duplicate code between variations).
  • Improvements to Chain Fences: Fixed shading & backface highlighting, removed unnecessary materials and UVs across LODs.
  • Improvements to Left/Right Fence Dividers: Fixed shading & backface highlighting, improved baking & exported textures as 16-bit (Affects multiple Forwood props).
  • Improvements to Main House: Fixed shading, fixed some misaligned mesh parts, cleaned up some bad geometry.
  • Improvements to Services.xml code.
  • Improvements to Windsocks: Fixed shading, fixed a metal bar that was clipping through the sock, & removed an unnecessary material.
  • Removed DV20 from hangar and pushed VL3 into the back corner to make room for larger low wing aircraft in the parking spawn.
  • Removed texture FLAGS to reduce memory utilization on PC/Xbox (Doesn’t improve quality enough to warrant the extra texture memory).
  • Reworked lighting to reduce the amount of lights rendered in the scene (No visual impact).
  • Tweaked positioning of a few clutter models and fixed some terrain clipping..

 


February 17, 2023 | v1.0.3

  • Changed package Title from EGH2 Forwood Farm Airport to EGH2 Forwood Farm.
  • Fixed Bathroom light emissives not turning off during the day.
  • Moved Solar Panel vector placement parent from EGXM (Closed) to EGH2.
  • Reduced Object Test Radius for EGH2 & EGXM (Closed).

 


February 3, 2023 | v1.0.2

  • Fixed Butterflies flickering.
  • Fixed Main House and Garage lights disappearing at a distance.
  • Fixed missing vertex colors on LOD3 of the Main House and Garage.
  • Fixed some apron texture artifacts near the open barn.
  • Horses now use fallbacks to default textures vs. having duplicates included.
  • Chimney Smoke VFX: Smoke will now fade out and no longer pop.
  • Improved Main House textures: Fixed wrong front door area Soffit texture.
  • Reworked Solar Panels using Vector Placement.

 


January 12, 2023 | v1.0.1

  • Added LODs to Hangar (Withheld before due to an odd script conflict).
  • Adjusted audio levels and falloff distances for Horses and Bees.
  • Fixed hangar door closing for some users while spawned in the hangar.
  • Emissives will now produce light bloom when bloom is enabled in settings.
  • Removed collisions from small campers, as they do not work as a SimObject.
  • Reworked hedges to be much higher detail and darker in color.
  • Tweaked placement of haybales, including the addition of a few more rows.

 


December 7, 2022 | v1.0.0

  • Initial Release

We try our best to keep a running list of known issues involving sim limitations and 3rd party conflicts when discovered. When possible, fixing these issues are our top priority. However, they may not be immediately solvable due to limitations.

  • Double Airport Icons
    [Sim Limitation] If you download or update Forwood Farm without restarting the sim, you may run into a hierarchy issue causing both an “EGH2” and “EGXM | Forwood Farm” airport icon to appear on the airport selection map (and possibly as POI markers). Always restart the sim after installing or updating a product from Marketplace!
  • Hangar Door is closed on Reload
    [Still investigating – Possible sim limitation] If you reload your flight while inside of the Hangar, the Hangar Door will be closed and can only be opened by slewing outside of the trigger area and back in.
  • Hangar Door Animation Snapping
    [Sim limitation] When slewing in and out of or transitioning through the trigger box quickly, the open and close animations of the hangar will reset causing the door to snap open quickly. This is a limitation of the scripts system.
  • Little Nav Map
    [Software limitation – Not likely to be fixed] As LNM cannot read encrypted files, Forwood Farm will not show up on it if purchased from the Marketplace!
  • Mamudesign’s Solar Panels Still Visible
    Because of how package hierarchy currently works for products installed through Marketplace, Mamudesign’s solar panels may still show on the nearby solar field if you have the Marketplace version of Forwood Farm. Marketplace owners can fix this by activating the Package Reorder Tool under Options > General Options > Experimental. Search Forwood in the search bar and click the down arrow until it shows 1 (One). This will give the package priority and allow the exclude to function properly!

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You can find PDF documentation for this addon at the following link:
View Documentation & EULA