MSFS20 Kantishna Airport | v1.1.0

This rendition of Kantishna is part of my series of [...]

This rendition of Kantishna is part of my series of lite releases for MSFS 2020. These releases aren’t extremely feature rich, but are meant to be an improvement over what the simulator currently offers, usually created to fix problematic airport issues or design.

This scenery brings a much needed makeover to Kantishna Airport, completely rebuilding the airport from the ground up. Airport elevations have been corrected along with a custom texture for the gravel runway and parking area. Some fixes were also made to the river near the airport, excluding the water that covered areas that it shouldn’t, such as areas of forest and sandbars.

This scenery requires the following library to function correctly:
Emerald Object Library (MSFS 2020)

Supported Sim(s)
MSFS (2020)

Format
Zip

File Size
178 KB (Compressed), 336 KB (Uncompressed)

August 11, 2025 | v1.1.0

  • Adjusted orientation of multiple models for new terrain.
  • Fixed exclude for road overlays causing missing autogen trees in 2024.
  • Fixed terraforming issues introduced in SU16.
  • Improved color-matching of texture overlays.
  • Removed some aprons which were no longer needed.
  • Reworked a large section of water along the river.

 


May 19, 2023 | v1.0.7
Some files have changed. Please remove the old package to ensure there are no leftovers!

  • Changes to the file naming structure.
  • Cleaned up some legacy water/vegetation mix polygons.
  • Fixed reversed hold short nodes.
  • Fixed windsock orientation.
  • Improvements to Services.xml code.

 


October 5, 2022 | v1.0.6

  • Added proper CTAF and FSS radio frequencies.
  • Excluded default windsock.
  • Fixed runway surface classified as Undefined.
  • Fixed an issue where the sim somehow classified Kantishna as a seaplane base, causing it to not be visible unless a seaplane/floatplane was selected.

 


March 16, 2022 | v1.0.5

  • Fixed some floating objects.
  • Replaced default barrel with overhauled Emerald Object Library fuel drum.
  • Replaced Windsock with new Emerald Object Library model. (“Windy Things” is no longer required!)

 


January 18, 2022 | v1.0.4

  • Added services.xml to remove ground service equipment from parking spawn.
  • Adjusted runway start positions.
  • Changed folder name & file structure. (Remove old version from community folder!!)
  • Cleaned up water overlapping shorelines and islands, further down river.
  • Fixed some partially buried driftwood logs.

 


November 19, 2021 | v1.0.3

  • Added Fireweed vegetation along the runway.
  • Added fuel parking.
  • Excluded road traffic near airport.
  • Fixed missing baggage cart.
  • Fixed taxi point/path issues (SU7 requirement).
  • Improvements to polys used to hide aircraft footprints.
  • Replaced default windsock with Windy Things model.
  • Repositioned windsock further down the runway.

 


June 10, 2021 | v1.0.2

  • Fixed “Overwrite taxi names” console error.
  • Removed custom materials from package. (Make sure you have the latest version of Emerald Object Library!)

 


November 28, 2020 | v1.0.1

  • Added windsock.
  • Added more clutter models around the airstrip.
  • Changed file directory to conform to SDK standards.
  • Fixed an issue where the runway was sunk into the ground with v1.11.6.0 – World Update II.
  • Fixed an issue along the river where water was overlapping the shoreline.
  • Fixed an elevation issue with the nearby lake.
  • Fixed some gravel blending issues.
  • Hid aircraft footprints from view for a more natural look.
  • Materials now use .DDS format.
  • Renamed ground materials.
  • Removed default road texture along runway.
  • Removed a few stray bushes around the airport.

 


September 19, 2020 | v1.0.0

  • Initial Release