Freeware Scenery

Here you can download all of our freeware scenery for FSX, P3D, & MSFS. You will also find our object libraries & useful tools.

FSX & Prepar3D > Airports

FSX P3D v2.5 P3D v3 P3D v4 P3D v5

Allan Island is a small 292-acre private island. This island is coated in a beautiful set of 30cm/px photoreal textures and an extremely high resolution digital elevation model depicted at an outstanding 2m/px.


Atmore Municipal was known as our one week airport build. This scenery was developed back in our early days of development. Although it uses mostly default items, this is still one of our favorite legacy airport builds.

FSX P3D v2.5 P3D v3 P3D v4 P3D v5

Bear Island has been completely recreated in incredible detail utilizing nearly all custom objects. Bear Island v2 includes custom hi-definition textured models depicting South Florida native vegetation, trees, and more!


This scenery includes dense, custom ground vegetation, high quality custom models, 5 hi-res 15cm/px photo real airports, and 6 hi-res 30cm/pixel Craters and Buttes in the surrounding area.

FSX P3D v2.5 P3D v3 P3D v4 P3D v5

This is the ultimate off-airport island-hopping experience. Suavanao's rough runway will teach you how to land like a bushpilot. This scenery requires Solomon Islands X and our Emerald Object Library.


Tetiaroa Atoll is located in the French Polynesian Islands. The 4.5 mile wide atoll is comprised of 12 motus. Tetiaroa is located just 36.5 miles (59 km) from Papeete, the capital of French Polynesia on the island of Tahiti.

FSX & Prepar3D > Regions

FSX P3D v2.5 P3D v3 P3D v4 P3D v5

An early access scenery covering all of the Solomon Islands in 38 meter terrain mesh, hand-placed LandClass, WaterClass, Shoreline Vector (Water Body data), and areas of color-matched Photoreal.

FSX & Prepar3D > Mesh

FSX P3D v2 P3D v3 P3D v4 P3D v5

The Alaskan Mesh Project is an ongoing project to cover all of Alaska in high resolution terrain mesh. The project is released in regional chunks as new data becomes available.

FSX P3D v2 P3D v3 P3D v4 P3D v5

This freeware addon upgrades the default terrain mesh of the American Samoa Islands to a stunning 10 meters in resolution.

FSX P3D v2 P3D v3 P3D v4 P3D v5

This add-on mesh for the state of Colorado is based at a resolution of 10 meters, with select areas in a stunning 3-meters resolution. These areas include: Arkansas Valley, Grand County, and the San Luis Valley, Colorado.

FSX P3D v2 P3D v3 P3D v4 P3D v5

This freeware addon upgrades the default terrain mesh of the Hawaiian Islands to a stunning 10 meters in resolution.

FSX P3D v2 P3D v3 P3D v4 P3D v5

This freeware addon upgrades the default terrain mesh of Puerto Rico and the US Virgin Islands to a stunning 10 meters in resolution. Now, completely reworked from the ground up with the latest 2020 elevation data!

MSFS > Airports


Best known from the Pilot Yellow YouTube channel,  BC Helicopters is a flight school in British Columbia, Canada. BCH was also the first operator of and is now a dealer for Cabri helicopters in Canada.


Bear Island, Florida for MSFS is the third iteration of this popular island airstrip scenery, which started its journey with FSX back in 2013. The scenery was later reduxed in 2017, adding custom objects and vegetation.

ℹ Lite MSFS

Bowman's Beach Helistop is a helipad located on Sanibel Island, near Fort Myers, Florida. The helipad is a utility pad, operated by the Lee County Mosquito Control District. The helipad was also featured in the movie Day of the Dead (1985).


Davidson Strip, located on the southernmost end of Amber Lake, features a complete overhaul of the airport and improves the surrounding area, adding water to multiple lakes and ponds, improving tree placement in the area, and more!


Located in Polk City, Florida, Fantasy of Flight is home to Kermit Weeks collection of vintage aircraft. This scenery is based on the original FSX scenery by Vassilis “Dimus” Dimoulas, and has been "converted" to MSFS with his permission!

ℹ Lite MSFS

Kantishna Airport has been rebuilt from the ground up. Airport elevations have been corrected along with a custom texture for the gravel runway and parking area. Some fixes were also made to the river near the airport, excluding the water that covered areas that it shouldn't, and much more!

ℹ Lite MSFS

Montana Creek is a private airstrip located 14.5 NM South of the town of Talkeetna, Alaska. The airstrip is located in a marsh field, with the runway being surrounded on all sides by trees, except for on the North end, which is cleared.

ℹ Lite MSFS

Pine Island Helistop is a utility helipad located on Pine Island, near Fort Myers, Florida. The helipad is operated by Lee County Mosquito Control District and has been created from the ground up using default MSFS objects and materials.

ℹ Lite MSFS

Rangeview airstrip has been rebuilt from the ground up. The scenery features custom gravel textures, overhauled tree placement and roads in the vicinity of the airstrip, and more! A nearby challenging, unlisted airstrip has also been included in this package!


Snowflake Lake is an unregistered backcountry airport just 5 NM / 9 KM to the North of Talkeetna, Alaska. Fictionally designated AK64, Snowflake Lake has a 1500 FT / 457 M long gravel runway, which makes it perfect for a wide class of general aviation and larger twin engine aircraft.


Stampede Airport has been reworked from the ground up and includes updated 30cm/px aerial imagery, improved autogen placement and scaling around the airstrip, as well as custom object libraries, including vegetation, with the integration of Emerald Object Library.

ℹ Lite MSFS

Talkeetna has been rebuilt from the ground up with custom textures for the runway, aprons and gravel areas. Tree placement in the vicinity of the airport has also been completely redone, now exposing the marsh area to the east of the airport, as it should be.

MSFS > Regions


Alaska Lakes: Matanuska-Susitna Valley addresses the hundreds of lakes in Alaska's Matanuska-Susitna Valley that are missing water in the default scenery. All lakes have been hand-traced, and if needed, have also been flattened to make them more suitable for floatplane operations.

Tools & Libraries

SbuilderX Cleanup | v1.12

SBuilderX Cleanup is a simple batch file that I created to clean up the unnecessary files and folders that SBuilderX stores on your computer after using the tile server. This is a very powerful tool if you have limited drive space.

Download (.7Z | 2.17 KB)

Desktop Cleanup | v2.0.2

Lets face it, we all get lazy and the majority of us just like to dump random files on our desktop. Desktop Cleanup v2.0 will move all common media, zip, and document files from your desktop, excluding .txt files. See the readme for more!

Download (.7Z | 2.81 KB)

P3D Shader Cleanup | v1.12

P3D Shader Cleanup will allow you to easily clean your sim's Shaders. It allows you to specify which sim (P3D v2, v3, v4 or v5) that you would like the Shaders to be deleted for. Before deletion, you will be prompted if you would like to create a backup or not.

Download (.7Z | 1.29 KB)

Emerald Object Library August 31, 2021 | v21.8.31

FSX P3D v2.5 P3D v3 P3D v4 P3D v5

EOL (FSX/P3D) – Change Log

August 31, 2021 | v21.8.31
  • Added new models, sounds, and winter textures in preparation for Shump & Chunilna Creek release.
  • Improvements to Campfire effect.
    • Added Sparks.
    • Adjusted scale of Fire and Smoke effects.
    • Fire and Smoke are now affected by wind.
  • General improvements to all sound effect controllers.
  • Removed unused LM texture from Frog.
  • Tweaked PA-18 empty LoD so it triggers further away (Visible range increased).

!! This is a stand-alone release of Emerald Object Library. Please uninstall any old versions before installing this or newer updates!

October 17, 2020 | v20.10.17
  • Updated SODE to v1.7.1
  • Fixed an issue where the Campfire model was missing for P3D v2 and v3 users.
  • Fixed an installer issue where an old file may not have been removed.
April 17, 2020 | v20.4.17
  • Updated SODE to v1.6.8
  • Added support for P3Dv5.
  • Added new campfire model.
  • Added Specular and Normal maps to Tree Stump models.
  • Improvements to the Super Cub model:
    • Added Specular textures.
    • Added Ambient Occlusion (AO).
    • Now implemented with SODE.
  • Improvements to windsock diffuse, specular and normal (bump) textures.
  • Baked AO for Driftwood Log, eliminating additional texture call.
March 14, 2019 | v19.3.14
  • Updated SODE to v1.6.4
  • Added New Models:
    • 3D Palm Plant (Short)
    • Driftwood Log
    • Stacked Logs
    • Chainsaw
  • Added metal roof ambient rain sound.
  • Renamed and reorganized SODE library directories.
  • Adjusted transparency of mud puddles.
  • Fixed LOD offset issue in the Wildflower vegetation model.
June 18, 2018 | v18.6.18
  • Updated SODE to v1.6.3
  • Added Winter textures for Red Pine Model.
  • Tweaked LODs of Palmetto Models.
  • Reworked Orange & Worn Orange Windsock textures.
  • Tweaks to Windsock models.
December 6, 2017 | v17.12.6
  • Fixed a bug where Rain/Mud Puddles wouldn’t appear.
December 5, 2017 | v17.12.5
  • Added Tetrahedron.
  • Added Tree Stump and Fallen Tree Trunk models.
  • Added dense Wild Flower vegetation model.
  • Added Normal and Specular textures to Windsock models.
  • Added lapping water ambient sound.
  • Added LODs to Seasonal Grass models.
  • Corrected an issue with the Row Boat Normal texture.
  • Corrected a texture optimization issue for Fuel Silos.
  • Reworked Water Reeds to increase density and improve performance.
  • Reworked Weeds & Tall Grass to increase density.
  • Tweaked puddle reflection settings.
  • Aliased SODE model textures to EOLv2 texture folder.
  • EOLv2 will now be removed from the Scenery Library when uninstalling. (P3Dv3 and v4 only!)
  • Locked installation path. (See release article)
September 20, 2017 | v17.9.20
  • Now includes P3Dv4 native models.
  • Combined textures to reduce drawcalls of Static Aircraft models.
  • Fixed an issue (in some cases) where the Frog model played bird noises instead of croaking.
  • Corrected a slight alpha channel offset visible in the Pine Tree models.
  • Fixed an issue for P3D users where windsocks would disappear when there was no wind.
August 1, 2017 | v17.8.1
  • Updated SODE to v1.5.3
  • Updates to Scenery Activation process.
  • Added empty LODs to several models.
  • Removed unwanted LOD from Rock models.
  • Performance improvements to Picnic Table model.
  • Stained Picnic Table.
  • Corrected scale of Airstream Camper. (Allan Island v1.1.2 or later required!)
  • Added Nightmap to Airstream Camper.
  • Removed unnecessary triangles from a Tropical Plant model.
  • Added LODs to tree/bush models.
  • Added LODs to Tropical Plant models.
  • Removed texture artifacts from Tropical Plants.
June 5, 2017 | v17.6.5
  • Updated SODE to v1.5.1
  • Reworked the way SODE updates are validated.
  • Reworked the way SODE files are handled during install.
  • Incorporated the new SODE sim-specific models feature.
  • Added new Sounds, Vegetation, and Clutter models for Bear Island v2.
  • Adjusted LODs for the Airstream Camper model.
  • Updates to SODE windsock models.
    • Removed non-visible polygons.
    • Added static model for no wind conditions.
    • Added new Worn Orange texture.
  • LOD updates to Rock models.
  • Optimized campfire ambient WAV file.
November 7, 2016 | v16.11.7
  • Updated SODE to v1.4.1
  • Performance Improvements.
    • Reduced Drawcalls.
    • Combined some textures.
    • Reduced model Triangles and Texture Vertices.
    • Generated LOD’s for several models.
    • Replaced legacy BMP files with DDS.
September 1, 2016 | v16.9.1
  • Compatibility updates to Static Aircraft.
  • Static Aircraft now include P3D native versions.
  • Text file displaying version information added to documents.

Emerald Object Library is designed for and intended to be used with Emerald Scenery Design addons only, unless permission is otherwise granted!

Download (.EXE | 424.3 MB)

Emerald Object Library November 17, 2022 | v22.11.17


EOL (MSFS) – Change Log

November 17, 2022 | v22.11.17

  • Added 84 new models and 8 new SimObjects!
  • Fixed an issue where Windsocks and Wind Tees were 180* off heading.
  • Fixed white highlighting on multiple vegetation models: Bush Crop Small, Grape Vine, Green Alders, Silverberry, Willows, Branches, Pinecones.
  • Improved Campfire: new VFX, new WWISE sounds, now casts light in the general area.
  • Reduced opacity of chimney smoke VFX.
  • Tweaked LOD2 trigger distance for Picnic Table.


September 21, 2022 | v22.9.21

  • Added new models:
    • UK Butterflies (4 variations)
  • Added texture.cfg alias for SimObject texture folder.
  • Made Improvements & Optimizations to several models:
    • Butterflies: Removed unnecessary parent node and bloat from old exporter, rewrote visibility code to use new template format.
    • Campfire: Joined model parts for less drawcalls, added dynamic Wwise ambient sound, rewrote visibility code to use new template format.
    • Chainsaw: Joined model parts for less drawcalls, reduced LOD texture memory.
    • Chimney Smoke VFX: Removed an unneeded segment of visibility code.
    • Cows: Removed duplicate vertices, reworked LODs, added collision box.
    • Firewood Pile, Stacks, & Stump Axe: Added collisions, reduced LOD texture memory.
    • Flipped Row Boat: Removed duplicate vertices, added collision mesh, parented occluder, removed metallic value for material, reduced LOD texture memory.
    • Frog: Removed duplicate vertices, added dynamic Wwise ambient sound.
    • Grape Vines & Shrub Crop: Corrected normal shading (Also fixes issue where snow wouldn’t accumulate on crops).
    • Morel Mushrooms: Linked to renamed texture, set metallic value to 0, rewrote visibility code to use new template format.
    • Pavers: Added LOD, reduced LOD texture memory, COMP texture now uses proper 16-bit format, added additional AO cast from ground.
    • Picnic Table: Added LODs, reduced LOD texture memory, removed duplicate vertices, COMP texture now uses proper 16-bit format, added additional AO cast from ground.
    • Pinecones: Some housekeeping – Linked to renamed texture, tweaks to material settings.
    • Pine Trees: Slightly reduced drawcalls and improved overall texture memory.
    • Shed Small, Shed Medium, & Firewood Shelter: COMP texture now uses proper 16-bit format, added additional AO cast from ground, model parts joined for less drawcalls, removed duplicate vertices, added LODs, LOD texture memory optimizations, now use box collisions instead of mesh (lighter weight), removed collision from Firewood Shelter.
    • Water Puddles: Rewrote visibility code to use new template format.
  • Reduced windsock/windtee DistanceToNotAnimate value to 1000m.


July 17, 2022 | v22.7.17

  • Added new models:
    • Amazon Warehouse
    • Golf Cart (2 Styles)
    • Tractor
  • Improved ForkLift: Removed duplicate vertices, reworked LODs, & fixed material showing as emissive at night.
  • Improved XML behavior code for Windsocks & Wind Tees.


July 1, 2022 | v22.7.1

  • Added new models:
    • Concrete Block (1 Style)
    • Doormat (1 Style)
    • Fuel Tank (2 Styles)
    • GrapeVine (1 Style)
    • Small Shrub Crop (1 Style)
    • Windsock NoPole (1 Style, 4 Variations)
  • Improved Globe Light Pole: Fixed shading, new UV unwrap, reworked PBR materials.
  • Improved Windsock: Mesh optimization, new UV unwrap for pole, added 2 new faded sock variations.


June 16, 2022 | v22.6.16

  • Added new models:
    • 5-Gallon Buckets (2 styles, 8 variations)
    • GA Hangar (1 style, 2 new variations: Grey & Brown accents)
  • Fixed an issue where some 3D Pine Tree collisions were not being removed at a distance.
  • Improved Abandoned Cottage: Cleaned up mesh.
  • Improved Chainsaw: LOD mesh optimization.
  • Improved Deer Skull: Cleaned up mesh, converted to PBR material, reworked LODs.
  • Improved GA Hangar: Overhauled mesh, added glass details, new PBR materials, 2 new variations (see above).
  • Improved Old Flipped Rowboat: Added environmental occluder, added LOD.
  • Improved Red Propane Tank: Fixed shading & incorrect material nodes.
  • Improved Shed Rusty, Rusty Derelict, & Frame: Cleaned up mesh, fixed inverted normals, reworked UVs, reduced texture drawcalls, fixed shading, added environmental occluder, reworked LODs.
  • Improved SimObject behaviors:
    • Butterflies will no longer display when it’s raining or snowing.
    • Morel Mushrooms will no longer display when it’s snowing.
  • Improved Snowmobile: Fixed inverted normals, fixed position of windshield, fixed windshield material and added rain FX, added LODs, corrected scaling proportions.
  • Improved White Propane Tank: Fixed shading & incorrect material nodes, cleaned up mesh, reworked LODs.
  • Re-exported several models using the official Blender exporter to ensure proper material settings.


May 16, 2022 | v22.5.16

  • Added two new rusty variations for Fuel Drums (4 models total).
  • Adjusted LODs of Reeds vegetation model.
  • Fixed incorrect texture mapping on upright blue Fuel Drum.
  • Improved Old Flipped Rowboat: Cleaned up mesh, reducing some polys and many vertices.
  • Improved Rocks Legacy: Renamed, cleaned up mesh, new UV unwrap, added new 4K PBR material.


May 8, 2022 | v22.5.8

  • Fixed an issue where butterfly XML was overwritten with old code in the last update, causing them to be visible year-round.


April 14, 2022 | v22.4.14

  • Changes to 3D Pine Trees: Cleaned up mesh, corrected normals, added collisions, added additional LOD.
  • Corrected surface types for materials.


March 16, 2022 | v22.3.16

  • Added new models!
    • [Buildings: “ESD_Bld”]
      • Small Shed
      • Firewood Shelter
    • [Clutter: “ESD_Clu”]
      • Bearskin Rug
      • Firewood Stack NoSupport
      • Paver Stones Irregular (4 variations)
      • Table and Chair Folding Set
    • [Environmental: “ESD_Env”] Dynamic SimObjects – See readme for more info!
      • Butterflies – Alaska Native (4 variations – Only visible from May through September!)
      • Chimney Smoke Small (Only visible at or below 10*C/50*F)
      • Morel Mushrooms (3 variations – Only visible from May through July!)
      • Water Puddles (4 variations – Only visible when raining!)
      • Windsock (2 variations – Red/White Striped, Orange – Rotates with wind)
      • Wind Tee (2 variations – Orange & Yellow – Rotates with wind)
  • Fixed apron materials also sorting under default Asobo material categories.
  • Fixed overly bright textures & tweaked LODs on Weeds & Wildflowers vegetation model.
  • Improved Campfire: Cleaned up mesh, reducing triangles and vertices.
    • Converted to a SimObject (Devs: You will need to replace the old model with this one, sorry!).
  • Improved Chainsaw: Cleaned up mesh, fixed teeth transparency, and converted textures to PBR.
  • Improved color and exposure of shrubs, so that they blend much better.
  • Improved Firewood Pile, Stack, & AX Stump: Reduced triangles and vertices. Created new LODs.
  • Improved Fuel Drums: Corrected scale, reworked mesh, added new PBR materials, and LODs.
  • Improved Picnic Table: UV Unwrapped and added new PBR materials.
  • Removed COMP texture from gravel material, as it was not working as intended.
  • Removed unused XML code from the static Beaver.
  • Tweaked LODs on small Propane tanks.
  • Tweaked LODs on UHD Rocks.
  • Tweaked Roughness Material on 3D Pine Trees & Branches.


December 13, 2021 | v21.12.13

  • Added new models!
    • [Clutter – Clu] Storage Pod (2 Variations), Propane Tank Small (2 Variations).
    • [Vegetation – Veg] Green Alder Shrub (4 Variations), Silverberry Shrub, Willow Shrub (3 Variations).
    • [Vehicle – Veh] Small Boat
  • Fixed inverted green channel in Outhouse Normal.
  • Fixed missing normal maps and windshield border on Snowmobiles.
  • Fixed texture overexposure issue for “ESD_Veg_Weeds_Wildflowers_Dense”
  • Improved shading on Outhouse models.
  • Renamed “ESD_Ind_Propane_Tank” to “ESD_Clu_Propane_Tank_Home” to match small tank naming.


October 29, 2021 | v21.10.29

  • Added new models!
    • [Building – Bld] Abandoned Cottage, Old Wood House
    • [Clutter – Clu] Stump with Axe, Firewood Pile, Firewood Stack, Water Well (Capped), Dog House, OutHouse (2 variations: Open/Closed)
    • [Industrial – Ind] Propane Tank
    • [Vegetation – Veg] 3D Pine Tree Dead (6 variations), 3D Pine 07
    • [Vehicles – Veh] Snowmobile (3 variations – Green/Black/Red)
  • Changes to dock models:
    • Added colliders (Float planes will no longer drift through the docks)
    • Now use PBR textures.
  • Changes to GA Hangar 1:
    • Added collider
    • Now uses PBR materials
    • Fixed inverted channel in Normal map
  • Fixed glass on the static DHC-2 Beaver


August 30, 2021 | v21.8.30

  • Added two new models!
    • [Buildings – Bld] Shed Rusty – Including three variations: Rusty, Derelict (Same as Rusty, but with missing panels), and Frame (No metal panels).
    • [Buildings – Bld] Shed Metal – Different style than above, with only one variation.


July 28, 2021 | v21.7.28

  • Added several new models!
    • [Aircraft – AC] Static DHC-2 Beaver and Jodel on floats (Converted from FSX).
    • [Vegetation – Veg] 6 3D Pine Tree models inc. 3 sets of fallen branches (These were in the last update, but I forgot to include a note about them).
    • [Industrial – Ind] Railroad Bridge.
  • Added some new handicap marking materials.
    • White Symbol, White Symbol w/ Blue Background, White Symbol w/ Blue Background & White Outline. (Special thanks to FlyingsCool!)


July 12, 2021 | v21.7.12

  • Added several new models!
    • [Clutter – Clu] Camping Tents (4 Variations)
    • [Clutter – Clu] Light Globe (Includes light Effect/Emissive)
    • [Vehicles – Veh] Derelict Rusty Mustangs (4 Variations)
    • [Vehicles – Veh] Forklift
  • Adjusted scale of Cow models.
    • Brown/White (1.1x)
    • White/Black (1.25x)
  • Fixed an issue where the “EOL_Asphalt” Material Editor tag failed to show.


June 16, 2021 | v21.6.16

  • Added some new models for Fantasy of Flight dev release.
    • Pump Jack [Industrial – Ind]
    • Black/White & Brown/White Cows [Animals – Anm]
  • Added some new materials.
    • Right Turn Arrow [White]
    • Left Turn Arrow [White]
  • ESD materials now show under Material Editor tags/categories (EOL_).
  • Fixed white artifacts on handicap marking material.


April 27, 2021 | v21.4.27

  • Added apron materials (Common materials will be removed from ESD’s current MSFS releases in an effort to reduce file duplication).


February 24, 2021 | v21.2.24

  • Initial release.

As of June 10, 2021, Emerald Object Library for MSFS may now be used by other developers in their freeware addons! (Please see Terms of Use in the included readme!)

Download (.7z | 688 MB)