Twentyfive Mile & Limber Lake | v1.1.2
The Microsoft Flight Simulator 2024 native version of this product can be downloaded here!
Also Available on the MSFS Marketplace for PC & Xbox!
IMPORTANT – LIBRARY REQUIRED!
Emerald Object Library (Also available on Marketplace) is required for this scenery to display as intended! Not installing the library will result in most models not showing throughout the scenery. Emerald Object Library is our own in-house collection of static and dynamic models, materials, and VFX which allows us to push fixes for common assets across multiple products at once, as well as keep the required space of our addons to a minimum by eliminating duplicates in each project.
Two Airstrips – One Scenery!
Twentyfive Mile Lake & Limber Lake Airstrip have been brought to life in incredible detail, with a heavy focus on environmentals and dynamic features! Both airstrips are just 1 mi (1.6 km) apart and 10.5 mi (16.9 km) from Emerald Scenery Design’s previously released payware: Fort Crosby.
Twentyfive Mile Lake is the Northernmost airstrip in the 5.6 mi² (9 km²) coverage area. It has a single dirt runway with a generous slope starting on the Northern end. The runway has an approximate usable length of around 1020 ft (311 m) with no real obstacles besides slope, wildlife, and a drainage ditch on each side of the runway.
Limber Lake is the Southernmost airstrip. It has a single dirt runway with a decent slope and dip on the Northern end. The runway has an approximate usable length of around 1300 ft (396 m) with no real obstacles other than the slope and wildlife.
Approaches should be made from the South when possible for both airstrips due to the grade of the runway!
Features
- Two highly detailed airstrips: Twentyfive Mile Lake (RN25) & Limber Lake (RNLL).
- A coverage area of 5.6 mi² (9 km²), including multiple custom Cabins with extra details throughout.
- All models use PBR textures, up to 4K resolution.
- Color-matched aerial imagery at 30cm/px.
- Hand-crafted terraforming up to 3m/px, and fully compatible with ORBX’s Alaska Mesh.
- Custom environmentals including Weeds, Wildflowers, Native Shrubs, 3D Trees, Rocks, and Logs.
- Custom animated wildlife: Bears, Fox, Moose, Wild Boar, & Wolf roam the coverage area.
- Dynamic SFX using Wwise.
Dynamic Features
- Bears – Can be found roaming the scenery. Will go into hibernation when temperatures fall below freezing.
- Birds SFX (Downy Woodpecker) – Audible throughout the scenery from Dawn to Dusk, but not when Rain or Snow is reported. Randomly switches between call and drumming sounds.
- Birds SFX (Great Horned Owl) – Audible throughout the scenery at Night, but not when Rain or Snow is reported.
- Birds SFX (Junco & Fox Sparrow) – Audible throughout the scenery from Dawn to Dusk, but not when Rain or Snow is reported.
- Butterflies – Visible around flowers from May through September. Includes 4 different Alaska native variations! Will not show when Rain or Snow is reported.
- Feral Hog – Roams near the Northern end of the runway at Twentyfive Mile Lake.
- Fox – Roams around the Limber Lake airstrip. Will play a Wwise SFX call roughly every 6 minutes.
- Frogs – Can be found around the Safari Lake shore. Appears when Rain has been reported in the area.
- Moose – A few can be found roaming the scenery and will walk up the runway at Limber Lake.
- Wolf – Will pass in front of the Log Cabin and cross the runway at Twentyfive Mile Lake. Changes to a winter coat when temperatures fall below freezing.
- Rain Puddles – Appear at both airstrips when Rain has been reported in the area.
- Roof Snow – 3D Snow will appear on airstrip building roofs once snow depth has been reported on the ground.
- VFX – Smoke and Campfire VFX will appear throughout the scenery once temperatures fall to 50°F (10°C) or below.
- Windsocks/Flag/Wind Turbine – Will change orientation and animation based on Wind speed and direction.
This scenery requires the following library to function correctly:
Emerald Object Library (MSFS 2020)
Supported Sim(s)
MSFS (2020)
File Format: zip
File Size
911 MB (Compressed), 933 MB (Uncompressed)
March 31, 2025 | v1.1.2
- Adjusted Safari Lake heightmap falloff distance.
- Improved RNLL Cabin: Reworked LODs, fixed noticeable roof transition when switching to vertex paint LOD.
- Reverted SimObjects to call needed templates directly instead of common.xml, as it was loading unnecessary templates.
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December 11, 2024 | v1.1.1
- Forward Compatibility Improvement for MSFS 2024: Fixed incorrect vegetation types.
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March 26, 2024 | v1.1.0
- Added additional autogen vegetation around RN25.
- Added Butterflies on the hillside behind the Cabin at RNLL.
- Added native birds dynamic SFX: Great Horned Owl, Junco, Fox Sparrow, & Downy Woodpecker.
- Added more water to marshes.
- Cleaned up some baked shadows in the aerial around RN25.
- Cleaned up vertices causing bad shading on roof snow.
- Fixed outdated Services XMLs.
- Fixed various floating models throughout the scenery.
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February 29, 2024 | v1.0.0
- Initial Release
We try our best to keep a running list of known issues involving limitations or conflicts when discovered. If possible, fixing these issues are our top priority. However, please note that the majority of these may be out of our control.
- Little Nav Map As LNM cannot read encrypted files, Twentyfive Mile & Limber Lake will not show up on it if purchased from the Marketplace! [Limitation – Not likely to be fixed]
- Animals Drop on Spawn WorldScript animals could spawn in the air and may be seen falling to the ground under certain loading conditions. [Still investigating – possible limitation]
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You can find PDF documentation for this addon at the following link:
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